10s Animation Update

10s Animation Update

Latest pass of the mantis sculpt, probably final: First pass and PBR painting of the mantis in 3D Coat:   For some reason when rendering with Renderman in Maya with the PxrDisney material, if I leave metal texture set to 0 (black), the roughness texture seems to...
10s Animation Update

10s Animation Update

Progress update for the sculpt of the mantis, still quite a bit to do for this. I’m running behind schedule at the moment.
10s Animation Update

10s Animation Update

The medium poly re-mesh wasn’t working out for UV mapping and animation/joint bends, so I’ve gone back to the original block and inserted extra edge loops to even out the poly size. Hopefully this allows for even enough poly sizes when subdividing in...