Feb 11, 2016 | Daily Updates
Low quality render and composition test for the 10s animation project. Texturing needs a finishing touch up for the eyes, animation needs adjustment (floating feet), as well as leg movement needs to be tweaked to be more mantis like. Shadow noise is going to need...
Feb 9, 2016 | Daily Updates
Latest pass of the mantis sculpt, probably final: First pass and PBR painting of the mantis in 3D Coat: For some reason when rendering with Renderman in Maya with the PxrDisney material, if I leave metal texture set to 0 (black), the roughness texture seems to...
Feb 8, 2016 | Daily Updates
Timing and weighting animation pass. Removed feet sliding in multiple directions, adjusted some of the body rotations and fixed some...
Feb 7, 2016 | Daily Updates
First blockout playblast of mantis...
Feb 7, 2016 | Daily Updates
Progress update for the sculpt of the mantis, still quite a bit to do for this. I’m running behind schedule at the moment.