Specialisation Project: Bonsai
The aim of this project was to make a tree, in this case a bonsai tree, by hand without any planet generation software, from photo reference.
Trunk Sculpt:
The trunk was sculpted in ZBrush using Dynamesh and ZRemesher was using to clean up and reduced the mesh.
After feedback from my teacher Heath, the roots were reduced and reworked to fit the trunk better.
Leaves & Branches:
The leaves were made from photos of leaves from a tree in my back garden, cleaned up and laid out in Photoshop and then modelled and UVed in Maya to match their shape.
Layout:
The branches were turned into Renderman RIB Archives, which are similar to instancing, to make the Bonsai lighter on the resource usage when rendering.
Feedback:
Feedback from my teacher Heath over the project included:
- That the roots of the trunk could be reduced and made more realistic looking
- Help with the Renderman material for the leaves.
- In the initial final turntable render, the turntable animation was off centre and it was speeding up and slowing down at the start and finish respectively.
Final Look:
The final turntable render.