10s Animation Update

Latest pass of the mantis sculpt, probably final:

Mantis_20160209-01

First pass and PBR painting of the mantis in 3D Coat:

Mantis_20160209-02

 

For some reason when rendering with Renderman in Maya with the PxrDisney material, if I leave metal texture set to 0 (black), the roughness texture seems to be ignored and it renders super shiny, but if I set the metal texture to the black one from 3D Coat, the mantis renders like rough metal.

Mantis_20160209-03

It’s like something is inverted, but all the textures look correct in Photoshop.